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Noir
Noir was a role-playing game set in an imaginary city during a time roughly equivalent to the 1930s, designed to reflect noir sensibilities. I worked as managing editor and art director for the game, produced by Archon Gaming. Not only did we produce gaming materials and character design, but also two anthologies of short fiction set in the Noir world. Artists included Bill Sienkiewicz, Howard Chaykin, Esteban Maroto, Greg Staples, and Roger Robinson. Writers included Max Allan Collins, Wendi Lee, Nancy Collins, Eric Luke, and Joe Lansdale.
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